052 Siege1 HM vs Coven1 BI

052 Siege1 HM vs Coven1 BI

https://conflictchamber.com/?c1201b_-1L919b9bicaklNf5oJoM6iaebzbz

Cygnar

[Theme] Heavy Metal

[Brisbane 1] Major Markus “Siege” Brisbane [+28]

– Charger [9]

– Charger [9]

– Triumph [18]

– Squire [0(5)]

Journeyman Lieutenant Allister Caine [0(5)]

– Ace [10]

Savio Montero Acosta [0(6)]

Thamarite Archon [8]

Alexia Ciannor & the Risen [10]

Field Mechaniks (min) [3]

Storm Strider [18]

Storm Strider [18]

https://conflictchamber.com/?c4201b_-1T0ZkA1w19q0hC2k2t2toN2Bpz8j3232

Cryx

[Theme] Black Industries

!!! This army contains a CID entry.

[Coven 1] The Witch Coven of Garlghast [+26]

– Barathrum [15]

– Deathjack [23]

– Deathripper [6]

– Doctor Stygius [4] – Proxy: Overlord

Hellslinger Phantom [0(7)]

Machine Wraith [2]

Pistol Wraith [0(5)]

Pistol Wraith [0(5)]

Void Archon [8]

Warwitch Siren [4]

Asphyxious the Sanctified [14] – Proxy: DBR

– Freebooter [9]

Cephalyx Overlords [8]

Cephalyx Overlords [8]

PAGE_BREAK: PageBreak

Turn 1A

Maybe not the best matchup, but I really wanted to play Siege1 because I had just finished painting up the army. At least I win the roll off and choose to go first. I take the eyeless sight objective because I have two battle engines and Coven has Stygian Abyss.

PAGE_BREAK: PageBreak

Turn 1B

Clouds go up and stuff stays mostly outside of threat.

PAGE_BREAK: PageBreak

Turn 2A

Ace tries a thunderbolt at Barathrum, but misses. The rightmost Strider walks into the zone and shoots and deals insignificant damage, but gets the crit disrupt. Triumph also shoots Bara, but misses. I walk up the central Charger to shoot as well, but he also deals negligble damage. I am not sure why I place him so far forward, but this is a clear mistake.

I am not able to contest the left zone because the obstruction would force the Strider to have been in charge range of Gaspy.

PAGE_BREAK: PageBreak

Turn 2B

Machine wraith walks up and overtakes my Charger who walks up into range of Deathjack. This was a nice play on my opponent’s part and definitely something I should have seen coming. Coven feats.

Gaspy scores the left zone and a pistol wraith scores the flag.

Score 0-2

PAGE_BREAK: PageBreak

Turn 3A

The Strider on the right side and Ace are both able to walk outside of feat. I want to kill the overlord in the zone with lightning generator attacks and then push Barathrum out of the zone with Ace. One Strider attack hits (with a crit again), but the leap fails to kill the Overlord. The second attack misses. Ace also misses. Alexia spawns a Thrall who runs to my flag and I run another Thrall into the left zone.

I originally forgot to contest my opponent’s flag, but after clocking over I immediately realized that he would then only need to kill a Thrall and my objective to win. My opponent kindly let me have the take back and run my Thamarite archon in to contest.

Score 1-2

PAGE_BREAK: PageBreak

Turn 3B

Barathrum charges the archon, but misses the attack and I dodge away. A which activates and swaps Infernal Machine over on deathjack who one-shots my archon. The pistol wraith on the left clears out the Thrall who was contesting the zone. I have mispositioned some mechanics on the right side, so the other pistol wrath takes out two of them.

Score 1-4

PAGE_BREAK: PageBreak

Turn 4A

Siege feats and finishes of Barathrum with a Ground pounder. I fail to kill Death jack. Caine kills the Pistol wraith and Ace kills the Hellbringer Phantom who is sitting on my opponent’s flag. If I want to have any hopes of winning this game I need the Charger to be a hero and kill Gaspy so that I can score my flag, but he only deals 7 damage. Acosta clears out the Void archon. I end up not scoring any points, so that will be the game.

I should have prioritized a bit differently on the right side. Instead of shooting Death jack I needed to use Caine and Ace to clear out the Overlords so that I could score the zone. On the left side I think I made the right call going for Gaspy instead of the Freebooter, but I should probably have Ground Poundered him instead of Barathrum and Death Jack. If I had managed to score two points and somehow avoid getting Siege killed I would have gotten to play another turn, but even then I am unsure how I would be able to win the game.

Score 1-4

PAGE_BREAK: PageBreak

Turn 4B

Coven scores 3 points and wins.

Sadly, a loss for the Swans

:: Evaluation ::

Coven BI is really good into gunlines and especially with double battle engines. My opponent played well and I made some mistakes along the way, which probably made the game a bit more one-sided than it had to be, but I am afraid it is a difficult game for Siege to win even without the goof-ups.

Leave a Comment

Your email address will not be published. Required fields are marked *