023 Fiona Flame vs Cyrenia EI
ConQuest 2020 Masters – Round 2
https://conflictchamber.com/?c6201b_-1HoH9boGlLpboToRoKoKoIoJoMoMoYo0
Mercenaries
[Theme] Flame in the Darkness
[Fiona 1] Fiona the Black [+27]
– Charger [9]
– Gallant [17]
– Toro [13]
Alexia, Mistress of the Witchfire [7]
Grand Master Gabriel Throne [7]
Hermit of Henge Hold [0(5)]
Morrowan Archon [8]
Morrowan Archon [8]
Ragman [0(4)]
Savio Montero Acosta [0(6)]
Thamarite Archon [8]
Thamarite Archon [8]
Order of Illumination Vigilants (max) [10]
The Devil’s Shadow Mutineers [7]
https://conflictchamber.com/?c2201b_-1rlTm33UmelR3plM1q3t3t3B2_lZlS2vi8
Protectorate
[Theme] Exemplar Interdiction
[Cyrenia 1] High Exemplar Cyrenia [+28]
– Fire of Salvation [14]
– Sanctifier [14]
– Hierophant [3]
Hand of Silence [7]
Knights Exemplar Seneschal [0(5)]
Scrutator Potentate Severius [0(6)]
– Dervish [7]
Vassal Mechanik [1]
Vassal Mechanik [1]
Wrack [1]
Choir of Menoth (min) [4]
Exemplar Cinerators (max) [13]
– Exemplar Cinerator Officer [0(5)]
Exemplar Vengers (max) [20]
Vessel of Judgment [18]
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Turn 1A
I get first turn up pretty aggressively. RM is up on the Vigilants and Occultation on Toro. I am trying to shift my army to the left since this is where my opponent has put his slower elements so it will be easier to overrun. Not sure if this is a good play, since if I went harder towards right I would have been able to ignore the Cinerators for a large part of the game.
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Turn 1B
The 4” widget is a rock wall. IR on Cinerators. My opponent is probably respecting my Toro and the yellow Morrowan archon a bit too much on my right, and I am pretty happy that the Vigilants and Vessel are hidden behind the forest. Shielding on jacks.
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Turn 2A
I decide to expose some of my Vigilants to shoot down Sev0’s Dervish. I figure I am not going to respect his RtW threat anyway, so I might as well come forward, though this lets him get some charges off with the Cinerators. Other than that I have the red Thamarite toe the zone on the left, but completely give up the right zone. The Green thamarite contests his flag while staying behind the forest.
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Turn 2B
My opponent gets some good damage rolls off and kills the Morrowon archon with the Vessel of Judgment. I don’t remember if I Hermited here or if I saved it for the Thamarite, but I definitely should have kept Gallant nearby to shield guard. Once the Morrowan is gone Sanctifier kills the Thamarite with ease.
On the left side my opponent decides to go for charges, but unsurprisingly ends up missing the Thamarite who dodges away.
Cyrenia feats, but is within killbox.
Score 2-2
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Turn 3A
While it sucked to lose two of my archons this early on I am now in a good position to retaliate and feat. The Vessel will be a pain even on feat turn, but I don’t see any reason to expose myself trying to go for it this turn since this will probably leave a large portion of my army outside of the cover of my feat.
I kill FoS, but the Sanctifier somehow survives on a couple of boxes. I clear my flag and contest the right zone with Mar. I charge Sev0 with two Vigilants, but leave him on 1 box.
Score 3-2
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Turn 3B
Vessel almost kills Toro single handedly and kills Acosta in the process with admonisher. Vengers kill Mar, but I think my opponent got a bit ahead of himself and ran two of them in to engage my charger and thereby not scoring the zone anymore. The Cinerators mostly shuffled around in shield wall, but don’t contest my flag, so I score one point.
Score 4-2
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Turn 4A
I don’t remember how the Toro died, but it was probably a fire roll or something. I finish off the Sanctifier, but fail to clear the last choir dude who contests the opposite flag. Morland charges a Venger to trigger blood bound, but misses his attack.
For some reason I decide to curse and dispel IR on the Cinerators despite both Gallant and the Morrowan archon have blessed weapons. Needless to say; I clear the zone. The Vigilants continue to fail to kill Sev0. I am camping 1 with Alexia nearby, but on no souls.
Score 6-2
Turn 4B
I am so far up on scenario and board position that my my opponent has to go for assasination. Unfortunately for me he ends up getting it: HoS clears out the Vigilants and Vessel shoots off Alexia2. Then Sev0 and Cyrenia go up and cast one fully boosted nuke each (so a boosted pow 14 and a boosted pow 13). Oddsmachine has the caster kill at 17% chance, so it was just stupid of me to not camp more. Odds drop to 3% if I camp two and I could easily have skipped the Chasten and been on 4 camp.
Sadly, a loss for the Mercenaries